W coordinate
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- 1Advanced GLSL - LearnOpenGL
Setting gl_Position in the vertex shader is a strict requirement if you want ... position's z val...
- 2OpenGL gl_Position z-range and depth buffer range - Game ...
Yes, gl_Position.z should be between [-1, 1] after dividing gl_Position.w , otherwise will be cli...
- 3gl_Position - GLSL ES 3 - docs.gl
The variable gl_Position is intended for writing the homogeneous vertex position. It can be writt...
- 4gl_Position - OpenGL 4 Reference Pages - Khronos Group
- 5GLSL - Using custom output attribute instead of gl_Position